National Forum

80+ minute games from now on?

(Oldest Posts First) - Go To The Latest Post


80 minute games with probably only work if the GAA when fully professional, but other then that 70 minutes is plenty for amatuers, maybe added time is a bit steep this season, but your never gonna please everyone either way

rebelfan (Cork) - Posts: 70 - 06/10/2016 15:51:28    1923362

Link

Why not? Unlike sideline balls, kickouts etc where there is minimal stoppage, the average substitution take prob 20-30 seconds at least from the refs attention is got til he/she starts play again. If both teams use their 6 subs then you are talking up to 6 minutes of stoppage for subs alone. Why would you then just discount this time but allow for injuries? And we all know that the substitute is used as a tactic in games to run down the clock so definitely should be counted.
Offside_Rule (Antrim) - Posts:3118 - 06/10/2016 14:51:30
A sub doesn't take that long and adding time for each and every sub means extra work and disagreement over the time added needlessly. So what happens if a team makes 2/3 subs at half time. There is no delay there and should officials have to take that into account?


80 minute games with probably only work if the GAA when fully professional, but other then that 70 minutes is plenty for amatuers, maybe added time is a bit steep this season, but your never gonna please everyone either way
rebelfan (Cork) - Posts:12 - 06/10/2016 15:51:28
Players are more than capable of playing 80 minutes but it shouldn't change not because the game is amateur but because 70 minutes is enough as it is. Id prefer to see the difference in time limit between club and county games fixed before adding even more time to county games.

Baltra (UK) - Posts: 49 - 06/10/2016 18:11:28    1923437

Link

You don't need to add time on for the number of subs made.

Why not? Unlike sideline balls, kickouts etc where there is minimal stoppage, the average substitution take prob 20-30 seconds at least from the refs attention is got til he/she starts play again. If both teams use their 6 subs then you are talking up to 6 minutes of stoppage for subs alone. Why would you then just discount this time but allow for injuries? And we all know that the substitute is used as a tactic in games to run down the clock so definitely should be counted.

Offside_Rule (Antrim) - Posts:3118 - 06/10/2016 14:51:30 1


I always thought the idea of running down the clock by bringing on subs was bull, and I still feel that way. As you said yourself in an earlier post, bringing on a sub might take 30 seconds of the referee's time, and at most you could introduce 5 or 6 subs in a match. So at most you are going to gain maybe 3 minutes or so additional time by emptying the bench.

Now if any senior Inter-county team are leading a match around the 65th minute and you still have your full bench at your disposal, then you probably deserve to win regardless of running down the clock.

My point? Subs are part of the game, every bit as much sideline ball, kickouts etc, a benefit given to teams in case of a game-time injury, a player not performing, tactical change or in recent times a black card. Gaelic football teams have been introducing subs for decades now, suggesting this action is already counted in the current 70 minutes. The strategic use of subs is at the discretion of the team management, and there is unlikely to be statistics to say saving all your subs to the last 5 or so minutes will benefit a team.

So remind me why precisely we are now adding 10 minutes on average to a games?

GaryMc82 (Derry) - Posts: 3017 - 06/10/2016 19:45:52    1923470

Link

A sub doesn't take that long and adding time for each and every sub means extra work and disagreement over the time added needlessly. So what happens if a team makes 2/3 subs at half time. There is no delay there and should officials have to take that into account?

Not every substitution takes 20-30 seconds but it is a good average of the time play is stopped to complete - might be closer to the 30 for club games as you still have to take the paper to the ref, shout at Johnny up in corner forward it's him and he reluctantly gets himself off the pitch etc. But to answer your question with a question - why would substitutions made at half time be counted as Normal Time at the end if the referee hadn't started his watch for the second half? Course they shouldn't be counted as that wouldn't be within play time.

Offside_Rule (Antrim) - Posts: 4058 - 06/10/2016 19:48:08    1923471

Link

Replying To GaryMc82:  "You don't need to add time on for the number of subs made.

Why not? Unlike sideline balls, kickouts etc where there is minimal stoppage, the average substitution take prob 20-30 seconds at least from the refs attention is got til he/she starts play again. If both teams use their 6 subs then you are talking up to 6 minutes of stoppage for subs alone. Why would you then just discount this time but allow for injuries? And we all know that the substitute is used as a tactic in games to run down the clock so definitely should be counted.

Offside_Rule (Antrim) - Posts:3118 - 06/10/2016 14:51:30 1


I always thought the idea of running down the clock by bringing on subs was bull, and I still feel that way. As you said yourself in an earlier post, bringing on a sub might take 30 seconds of the referee's time, and at most you could introduce 5 or 6 subs in a match. So at most you are going to gain maybe 3 minutes or so additional time by emptying the bench.

Now if any senior Inter-county team are leading a match around the 65th minute and you still have your full bench at your disposal, then you probably deserve to win regardless of running down the clock.

My point? Subs are part of the game, every bit as much sideline ball, kickouts etc, a benefit given to teams in case of a game-time injury, a player not performing, tactical change or in recent times a black card. Gaelic football teams have been introducing subs for decades now, suggesting this action is already counted in the current 70 minutes. The strategic use of subs is at the discretion of the team management, and there is unlikely to be statistics to say saving all your subs to the last 5 or so minutes will benefit a team.

So remind me why precisely we are now adding 10 minutes on average to a games?"
Throw us a link to where you got the figures that show the average is now around 10 mins. Or are you basing this on a couple of games? I would say the average time added at any game I have been to or watched across the levels this year (and that includes a lot of club games) would be 3-5 minutes over the game. I have seen games where no time is added beyond the 30 clock minutes at half time and rightly done as there were no stoppages. But likewise I was at a Final recently where by the time the second half finished the scoreboard clock read 43 minutes - and again rightly so based on the events of that second half. In that second example had the ref blown of 30 Clock minutes we would have had about 20 mins of game time max - and my point is I want to see 30 minutes of play, or as close to, to decide the contest.

Offside_Rule (Antrim) - Posts: 4058 - 06/10/2016 20:27:02    1923489

Link

Throw us a link to where you got the figures that show the average is now around 10 mins. Or are you basing this on a couple of games? I would say the average time added at any game I have been to or watched across the levels this year (and that includes a lot of club games) would be 3-5 minutes over the game. I have seen games where no time is added beyond the 30 clock minutes at half time and rightly done as there were no stoppages. But likewise I was at a Final recently where by the time the second half finished the scoreboard clock read 43 minutes - and again rightly so based on the events of that second half. In that second example had the ref blown of 30 Clock minutes we would have had about 20 mins of game time max - and my point is I want to see 30 minutes of play, or as close to, to decide the contest.
Offside_Rule (Antrim) - Posts:3121 - 06/10/2016 20:27:02


No I am basing it on the majority of Senior Inter-County Championship matches this year I watched, where approx 2 or 3 minutes or so are added to the first half and an additional 6 or 7 minutes were played at the end of the 2nd half. Apparently this is due to a directive to referee's to extend the amount of additional time based on stoppages, which has seen total game time extended to 78-80 minutes in total with extended added time, even mentioned on Sky and RTE.

Now to my knowledge this was not implemented during the National League, games just got longer during Championship.

GaryMc82 (Derry) - Posts: 3017 - 06/10/2016 20:52:46    1923506

Link

Replying To GaryMc82:  "This 79/80 minutes carry on needs to be addressed, It is ridiculous to see around 10 minutes added time to a 70 minute match.

The game is 70 minutes, I would permit referee's a maximum of 4 or 5 minutes added time across both halves. But not a minute more, because it takes away from the structure of the whole thing when a referee can potentially extend a match by 14.3% on average.

A Gaelic match is structured to be 70 minutes plus added time for injuries or stoppages. Giving the match official the discretion to extend the match by such a margin creates a nonstandard match structure, all while we are trying so hard to standardise the officiating levels to create a level playing field."
rediculous post gary for a normally intelligent poster. every team now uses it's full compliment of subs so that's 12 stoppages for subs. add to that the normal "injury" time plus time-wasting and I think 7 or 8 mins is usually a conservative guesstimate. It used to gall me when they added an obligitory 2 mins at the end of every match when clearly it should have been much more. Players are much fitter now and the games should actually be 80 mins. The clock and hooter was proposed and I believe passed but then scuppered even before it could be implemented. not sure what the reason was.

s goldrick (Cavan) - Posts: 5518 - 07/10/2016 12:49:03    1923712

Link

rediculous post gary for a normally intelligent poster. every team now uses it's full compliment of subs so that's 12 stoppages for subs. add to that the normal "injury" time plus time-wasting and I think 7 or 8 mins is usually a conservative guesstimate. It used to gall me when they added an obligitory 2 mins at the end of every match when clearly it should have been much more. Players are much fitter now and the games should actually be 80 mins. The clock and hooter was proposed and I believe passed but then scuppered even before it could be implemented. not sure what the reason was.
s goldrick (Cavan) - Posts:4389 - 07/10/2016 12:49:03


Nonsense, It is far from ridiculous.

I just want some form of standardisation, so if the whole GAA world is deeply unhappy about Time wasting and basic stoppages, then extend the game to 80 minutes officially and be done with it. But this crap about a 70 minute game, with 10 minutes additional flexi-time is silly. Because it creates a scenario where teams can be playing 70 or 80 minutes depending on the referee and incidents during the game.

Stoppages such as substitutions or whatever should already be included in the allocated match time, with only excessive stoppages warranting additional time outside of the allocated match time. I would favour the hooter/clock system, perhaps bring that in if increasing games to 80 minutes.

GaryMc82 (Derry) - Posts: 3017 - 07/10/2016 20:04:24    1923908

Link

Because it creates a scenario where teams can be playing 70 or 80 minutes depending on the referee and incidents during the game.

But that's the point. They won't be playing 70 or 80 - they will be playing 70 or as close to. They might be standing around during the games for breaks of 5 to 10 minutes all in but they will be playing 70.

Offside_Rule (Antrim) - Posts: 4058 - 08/10/2016 11:47:31    1924008

Link

But then what if a team who's 4 points up with 8 minutes to go decides to start wasting time by feigning injury and taking their time with frees and kickouts, safe in the knowledge that it won't lead to any additional injury time than if they had played normally? That's not right.

Tacaí Liatroma (Leitrim) - Posts: 1042 - 08/10/2016 12:19:07    1924023

Link

Further additional time at any time is at the discretion of the ref who can also discipline time wasting and feigning injury.
So like an awful lot about Gaelic football as a game and fair spectacle ITS UP TO THE REFEREE tho some of those boys don't seem to know why they and their too often statuesque officials are out there!

cjx (Tyrone) - Posts: 270 - 08/10/2016 12:44:45    1924030

Link

Replying To Offside_Rule:  "Because it creates a scenario where teams can be playing 70 or 80 minutes depending on the referee and incidents during the game.

But that's the point. They won't be playing 70 or 80 - they will be playing 70 or as close to. They might be standing around during the games for breaks of 5 to 10 minutes all in but they will be playing 70."
The definition of playing is a different matter, you want players to run up and down the field for 70 minutes with interruption as its great entertainment, but Gaelic Football and Hurling are sports played at a much greater intensity than Soccer or Rugby, and that must be considered.

In cases of mass brawl's or serious injuries, then I would accept substantial extended time, but not for substitutions or free's etc that have always been a part of the game. Stoppages likes kick-outs, sideline balls, 45's, free's and substitutions are part of the game, the 70 minute game that is.
There are certain ways we could restrict or reduce the amount of time used for stoppages, I have listed some below. But we should aim to keep the game at 70 minutes, with no more that 3 minutes added on average.

How to eliminate some stoppages,
- The 4th official could be put in charge of substitutions, and teams could replace players with the referee needing to stop the game. Stoppages only happen if a on-field player is seriously injured.
- In the case of a player getting injured, he must immediately make his way or be assisted to the sideline. Any Injury
- Tougher sanctions on players who ignore direction from the officials, including bans covering club and County.
- 20 second's given for a team to take a free from the second its given.

These are just a few quickfire suggestions, but food for thought.

GaryMc82 (Derry) - Posts: 3017 - 08/10/2016 22:21:59    1924135

Link